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(1 edit)

Great start. Great game, awesome graphics. 

I used the Linux version 1.4. Here are my Suggestions: 

  • Make the keyboard hints always available somewhere (I for Inventory, Space for actions / locations, etc). As I feel the "Controls" screen in the options is a bit "buried".
  • Linked to previous point: Make sure user clicks and keep his finger on the button. (I was blocked at the very beginning because of that)
  • Provide a Quest or To-do List screen, the same as the Inventory. so that at any time, people can remember what to do next. 
  • Optional: Make the text speed a parameter. It can be quick sometimes. Also, give hint that texts can be skipped by clicking.
  • Optional: Release in English by default.
  • Optional: when running the game via the Linux command line, the logs can be quite talkative. Mute them by default. and have a command line option to explicitly activate the logs. like "$ DBG=1 start"
  • Optional: Avoid file names and folder names with space, especially in Linux. prefer "-" or "."
  • Optional: Same as above , for the save location, to avoid path like "~/.local/share/BEAN\ -\ Adventure\ Agency/The\ Booze\ Of\ Monkey\ Island/Savegames/savegame00.dat"