I really love the art style of this game combining 2D and 3D. With some reactive UI elements, I think the gameplay would be much easier to navigate. I would also say that the enemies were not clearly enemies until I got hurt by them. Maybe making them look more sinister, or adding sound effects would push that narrative. I also soft-locked myself at one point by failing a grapple jump, and couldn't find a way to retry. Making sure that there's no way to become locked in the game would help!