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(+2)

There's some good stuff going on here but right now it's pretty frustrating to play.  I think my big complaint is that the basic enemy just isn't that fun to play against, mostly how they gradually chip away at your health while you barely see them doing anything and you're trying to find somewhere to stand. I think it would be good to give them a lot more wind up on their attacks and have them be mostly fodder that gets in your way while other enemies are the real danger for doing damage to you. 

Right now the difficulty feels more about trial and error to find out where they spawn and alt-firing with the shotgun at the spawns, then slowly cleaning up stragglers with melee to replenish health.  Or cheese the enemies:



Sometimes they get stuck on their own too and you have to go find where they are just to progress:


The railgun is just.... weird.

I want a walljump.

Please limit the FPS at least in the menus.

Performance feels pretty bad, 60-80 FPS with a 3080. Played on standard settings at 1440p.

Needs a invert mouse Y axis option.

Can't rebind to mouse buttons.

You can shoot alt-fire while in the pause menu.

Why is the pause menu on tab and not escape?

I'm not fond of how the blood looks, red smoke puffs.

Enemies need to react when hit.

What's with all the AI images on the game page?

I have no idea what finding a secret does.

I'd like another way of healing, slapping enemies to regain it just isn't that fun to me.


I hope you don't think I'm being too negative,  there's fun to be had dodging around blasting enemies but right now there's it's frustrating with too much trial and error to get there.