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No I’m on windows. I think you just need to put the .pck file into the zip file.

(1 edit)

ohhhh well did you try double clicking on it? because when I exported I set the .pck to be embedded inside the main .exe file

That’s the file where godot puts all the models and textures inside.

Deleted 1 year ago
Deleted 1 year ago

fixed it :)

Thanks! I’ll look into it later!