Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello. Thanks for the tip. I only adjusted the syntax in the programming after the patch, but did not change or check any semantic structure. If it is as you describe, then something seems to have been changed in the game that changed the inheritance of traits. I have to look much deeper.

I appreciate the response. I use some Mods that needs this specific mod to work, some of baniduhaine´s inheratable traits to be exact. If you´re willing to take a deeper look it would be awesome <3

Please describe the problems in more detail. Which mod uses this tool and which occult types don’t work etc. I would need more information to determine this.

All the mods are from baniduhaine:

Alien Bloodlines

Vampiric Bloodlines

Werewolf Bloodlines

Dormant (Alien, Mermaid, Speelcaster, Vampire)

Dhampyrs Extended

Those are the mods I use the trait injector for. The updated version you released when in the Mods folder causes babies at the time of labor in the hospital to not show up in the crib next to the machine. And when home birth the babies appear but when you age them into infants they´re human (when the parents are occults) and unrelated to the sims that are their parents.  In the Family Tree they show up alone. 


(2 edits)

I just saw your new post on your Patreon page, gonna check it out and let you know but thank you so much in advance. You just made my day <3 As soon as I can I will make sure to subscribe to your patreon, it´s the least I can do. 

Hi. I don’t know if it helps with the babies that are already isolated because of the bugs in the previous version, but the new babies with the updated mod are now born correctly (with inherited traits and correct genealogy tree). I tested this with bloodlines from vampires.

I tested as well, thank you so so much for this <3 I´ll keep the babies from previosly xD I´ll come up with a storyline or something. Thank you again <