What did this game do well?
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I'm really suprised by the text based interaction and rpg element. It provides me lots of new experience.
I love the idea that went behind this, was a very unique and in depth experience. I love the storyline and the PCG generation of the rooms, and the options available. The art was also nice and very well designed.
I liked the typing gameplay. It was very interesting and something that I hadn't played before. The visual updates on the screen were great and it was cool to see the enemies and chests while you type through the game.
I really enjoyed the concept behind this game. I'm not sure I've seen such a simultaneously geographically relevant and creative game this semester. Props also for making your own images (if I'm not mistaken - I think you mentioned this in class). I thought the story you presented in your game was thoroughly entertaining.
I like the concept and the possibility of choices given to the player.
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What could this game have done better?
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kind of easy to get lost in the maze.
The text was sometimes excessive in some places and sometimes less in some places. The amount of text could increase/introduce and guide the players as they go instead of bombarding them with a lot of information.
I think there were a few bugs, because sometimes I would kill all the enemies stated in the room and try to open the chest, but it would not open. Also it was kind of annoying having to scroll up to find which directions are open, so a visual indication of the open directions would be nice.
I thought that while this idea was great, the dialogue was not very intuitive and took a long time to develop. Specifically I wish that there some more direction on what commands were available to you (or at the very least have a pop up or icon to see that you have the 'help'). I do recognize however that there is a market for such a game in the real world, and with time people would definitely want to play this and follow the story. Great job overall!
Although it was easy to pickup, I initially did not know to start prompts with go and there was no feedback to do so.