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(+2)

Love your assets! quick question - I'm using the Godot framework and I'm working on a game that will procedurally generate a terrain. I noticed that your tilemap actually fits with this terrain map template i saw in some docs (see attached) - any tips on autotiling using your assets would be immensely helpful since im new to all this terrain mapping stuff

Greetings and thank you, about that system, I understand that the way I have ordered all the tiles is the most optimal and complete for the auto-tiling system, from there on I would not know how to help you, since I have very little experience in the subject of programming, I have also seen that there are tutorials on the subject, I hope this answer is helpful, greetings n.n