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(+1)

TITS isn't respecting the Framerate in settings. It will change the window framerate when dragging around, but internally the render framerate stays at 120. 

This is eating more GPU than needed, hopefully this can be resolved when the new update gets fixed. :)

(1 edit) (+1)

I reported this on their discord almost a year ago. I wouldn't expect them to fix it any time soon.


Best bet is to use RTSS to cap its framerate.

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Oh, that's unfortunate. Thanks for the reply!