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I desperately want more of this!

I personally love the fixed angles and tank controls that I miss from old Resident Evil and Silent Hill games. Adding first person limited resource, puzzle solving by means of interactive audio logs and voices, and other potential I can see being added harmoniously leaves me with tons of anticipation for the full game. That webcam feed got me and my friends btw haha

Keep it up sir!

Thanks so much for the awesome feedback! I’m excited to hear that Requiem hit that classic Resident Evil and Silent Hill nostalgia for you—I grew up on those games, so getting that feel right was huge for me. And I’m really glad the limited over-the-shoulder view worked out! I wanted it to feel like a resource you have to think about, so it’s great to hear it clicked with you.

And haha, yes! The webcam twist was one of my favorite things to add, so knowing it got you and your friends makes my day.

As a heads up too, this is my main project now, so a full release is definitely happening! I’m aiming to have it out within the next year (hopefully way sooner), and I’m putting everything into making it even better. Thanks again, and keep an eye out for updates! :)