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Day Final Log:

And....its done! >:D

After some serious crunching, managed to get up a playable level with my team!

Link to the game:

Feels really satisfying, even if its not complete. Its like the project which I've always wanted to realize has took its first step, thanks to this jam! Its just a prelude to something better, I do want to experiment more before I set a direction and wait for a appropriate time to continue working on it.

Sprite work is really tough, but I'm really glad that most of the art assets were created by me. Learning how to use piskel was a super plus during the jam, and my programmers definitely improved as well!

Lastly, thanks to everyone whom liked the concept (a huge motivation booster!), would appreciate some feedback from you guys and hope y'all enjoy the game!