Thanks for sharing the game!
Positives:
- The settings menu is a plus, allowing customization for controls and graphics.
- Visuals are well done, and I’d love to see more unique scenes in rooms—it seems like a matter of time to add.
- The music, both in the menu and throughout, sets a tense atmosphere without distracting.
- Exploring narrow spaces was tense—I expected a jumpscare around every corner, which added to the suspense.
- The monster design is creepy, like a human-insect hybrid.
- The sound of the monster’s footsteps adds immersion; at first, I rushed around but soon learned to move cautiously, realizing the monster has a hunting system. Very cool!
Negative:
- The monster’s sharp turns and animations felt a bit abrupt, which might look like a work-in-progress rather than an intentional style choice.
Conclusion: A solid Backrooms-inspired game, perfect for a game jam. The monster’s inability to fit through doorways became a strategic advantage I used to map safe routes, which felt rewarding. Thank you for letting players discover this themselves instead of spelling it out. I completed all four levels up to the credits but didn’t encounter the monster on the fourth level despite fully exploring. Maybe I missed a door choice? Overall, great game, thanks