Also some more feedback:
- After thinking about it for a bit, I don't really see why the walls in the maze have to kill you from a gameplay standpoint? The spikes already work well enough as a way to force the player to navigate tight environments, and the walls being poisonous never really comes up in gameplay other then mildly inconvient sections where your safe areas are so small that they basically goad you into accidentally walking into a wall. It's not a big issue but I just kinda don't get it.
- I think it'd be nice if some future levels have checkpoints. The current ones are fine as is, but I can see having to redo puzzles over and over getting tedious as they get longer.
- While the whole putting your pc's name in a random textbox thing is cute I kinda feel like it should be removed, I can probably see it being an issue for streamers & the like lol