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(+1)

This is e really hard game to understand, but I get it in the end. Nicely done, simple but whit a good idea and gameplay. I recommend you put some form of compass in the UI, just to better understand where you are and what you need to do. 

Good Game

Thanks, I didn't think about that, although I think it would defeat the purpose of the story I want to build behind the game))

I did think about making the world rotation animated so it gets a bit less disorienting, but didn't have time to implement it in the end ^^