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but maybe later because I am making a horror game coverd in a glitchy game, so maybe later.... Sorry! >=

(+1)

Ok

(1 edit)

if you want to see the code for my game that I'm working on, then here it is:

#! /usr/bin/python3
import turtle
import os
from time import sleep
import random
print('GNU/Linux v1.0.2')
print('Runs on Linux and standalone devices')
print('If you see garbled message below the ==== line, then something went worng...')
print('=============================================================================')
print(u"\u001b[31m")
Messages = ['how do you play this game?', 'do you know?', 'Never mind', 'What are the controls???',]
main_screen = turtle.Screen()
main_screen.bgcolor('black')
main_screen.title("A Glitchy Game...")
border_pen = turtle.Turtle()
border_pen.speed(0)
border_pen.color('white')
border_pen.penup()
border_pen.hideturtle()
border_pen.setposition(-400, -400)
border_pen.pensize(3)
border_pen.pendown()
for i in range (1, 5):
    border_pen.forward(800)
    border_pen.left(90)
player1 = turtle.Turtle()
player1.hideturtle()
player1.color('red')
player1.shape('square')
player1.penup()
player1.speed(0)
player1.setposition(-105, -157)
player1.left(90)
player1.showturtle()
platform = turtle.Turtle()
platform.hideturtle()
platform.color("gray")
platform.shape("square")
platform.shapesize(1.5, 20)
platform.penup()
platform.speed(0)
platform.setposition(0, -184)
platform.showturtle()
Gun1 = turtle.Turtle()
Gun1.hideturtle()
Gun1.color('gray')
Gun1.shape('square')
Gun1.penup()
Gun1.shapesize(.5, 1.5)
Gun1.speed(0)
Gun1.setposition(-100, -157)
Gun1.showturtle()
player2 = turtle.Turtle()
player2.hideturtle()
player2.color('blue')
player2.shape('square')
player2.penup()
player2.speed(0)
player2.setposition(105, -157)
player2.left(90)
player2.showturtle()
Gun2 = turtle.Turtle()
Gun2.hideturtle()
Gun2.color('gray')
Gun2.shape('square')
Gun2.penup()
Gun2.shapesize(.5, 1.5)
Gun2.speed(0)
Gun2.setposition(100, -157)
Gun2.showturtle()
player1_speed = 5
player2_speed = 5
def player1_move_left():
    x = player1.xcor()
    x -= player1_speed
    if x < -350:
        x = -350
    Gun1.setx(x - 5)
    player1.setx(x)
    Gun1.setx(x - 5)
    player1_x = x
def player1_move_right():
    x = player1.xcor()
    x += player1_speed
    if x > 350:
        x = 350
    Gun1.setx(x - 5)
    player1.setx(x)
    player1_x = x
def player2_move_left():
    x = player2.xcor()
    x -= player2_speed
    if x < -350:
        x = -350
    Gun2.setx(x - 5)
    player2.setx(x)
    Gun2.setx(x - 5)
    player2_x = x
def player2_move_right():
    x = player2.xcor()
    x += player2_speed
    if x > 350:
        x = 350
    Gun2.setx(x - 5)
    player2.setx(x)
    player2_x = x
turtle.listen()
turtle.onkey(player1_move_left, 'Left')
turtle.onkey(player1_move_right, 'Right')
messageNum = 0
answeredCorrectly = 1
for i in range(0, random.randint(1, 10)):
    for i in range(0, random.randint(1, 5)):
        player2_move_left()
    for i in range(0, random.randint(1, 5)):
        player2_move_right()
while not messageNum == 4:
    print('Player1:' + Messages[messageNum])
    if messageNum == 1:
        main_screen.title("^*^%%^&*%##%&*678^5%78&%57*(55&8(6789(7^55")
    else:
        main_screen.title("A Glitchy Game...")
    messageNum += 1
if not answeredCorrectly == 0:
    print('Instructions : say: "For me the controls where the arow keys..."')
    Input = input('Chat HERE_>>>')
    if Input == 'For me the controls where the arow keys...':
        print("Player1: I'll try the W, A, S, and D keys....")
        answerdCorrectly = 0
        sleep(0.53421)
        print('Player1: Like what do you do in this game?')
        sleep(1.555)
        print('Player1: Ho, wait, thet me try this...')
else:
    print('Instructions : say: "For me the controls where the arow keys..."')
    Input = input('Chat HERE_>>>')
    if Input == 'For me the controls where the arow keys...':
        print("Player1: I'll try the W, A, S, and D keys....")
        answerdCorrectly = 0
        sleep(0.53421)
    else:
        answedCorrectly = 1

dayum

When ya gonna add me?

I'll add you after I publish the game. Which will be soon....

U published the game, btw, whats ur skype name?

Hello?

Im on skype...

Same! I added u back!