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I love low poly games like this, thanks! I think the map boundaries should be more visible, I kept hitting invisible walls until I learned what the play area is. I don't think presents should have collision, if I have elves at my heels I don't want to stop moving when I'm aiming for a present. Or, if that's the point, decrease the elf speed an make me pack the present before collecting or something, so I have to calculate whether I have enough time to stop and pick it up

Actually there is a fence on the border of the play area, but in the web build it falls through the ground at the start of the game for some reason heh, no idea why. You can try the downloadable Windows build, there is a fence there