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It's not your fault. There's something wrong within the game. Luckily I have Oculus Rift S now, I haven't opened it yet, though. I plan to release a new build (wanted to do it this week but life is like a box of chocolates). I will be looking into some tech stuff next - Oculus Quest hand tracking and properly testing with Oculus Rift S. I have no idea if I'll get the repro but for sure I am going to find that bug and fix it.