Well, this game has all the elements of a good indie game: a beautiful art direction that reminds me of other games with a similar style, but this one has something extra (the off-centered UI looks better, the red and blue effects, everything seems dynamic, and so many other things that are a feast for the eyes). The gameplay is simple but effective, giving off a bit of a 'Papers, Please' vibe, and the characters are already likable just from the demo (Cassie Wife, she ticks all the boxes of my type of girl lol).
I would just recommend doing something in the style of 'Needy Girl Overdose', like the closer you get to the last shift of the day or the last day of the week, the more the music speeds up or changes to more frenetic tracks. I think this would help keep the player more focused and engaged, while also making the shifts or days feel less repetitive. But that's just my opinion Boss.
In any case this game really deserves a future!