not sure if you can answer, im new to stuff like this. How do i get the clothing layers to stick to the player? when i animate the layers don't line up with the player. Animation times are the same on both layers. Do i have to use masks?
I know it was asked a long time ago but still. If you are using Unity, just open sprite editor for each png and slice it by cell size with 80x64, in this case. Dont forget to apply. Using that for each png files will position them correctly on the animation, as they all have the same pivot and size.