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(+1)

I did manage to play through the first day and a half in a short session. I can see tons of incremental changes along since the year+ I last played. The sound is a nice addition and there so many little changes I think I caught between the environments… the bathing suit…. the alcohol choice… the dream sequence (the friend character being a little fleshed out with his own scene rather than just a throw away phone character to push narrative a little gives him a little more weight) were all nice touches. I did like the original dream sequence in some ways from a narrative perspective, but I think the new one is a net gain. 

Anyways, in about 15 minutes of playing, it’s clear to see a lot of effort went in to the game, even from just looking at an early portion that was  just fine but are now just… “more”. I haven’t even approached the branches yet. It’s got to be a little wild “living” with these characters in your head both at their very best and very worst as you’ve slowly chipped away at it to bring it to its eventual conclusions… again, some good… and some very, very, bad. I hope you have a good therapist. 😂

It’s all very impressive though. Great job. 👍

(+1)

Thank you. That's always nice when your work is appreciated.

Yeah, It's not always easy. Some scenes are pretty rough to write and some others are way more pleasing to work on. But I believe that it's what makes the game and developing it interesting. Life isn't just happiness. And all the negative makes the positive feel better. So... working on this project is quite taxing, at times, but I think it's worth it.

Thank you!