This idea is so unique. I love the psuedo development style of the game. The tutorial was difficult to get going but I appreciated that you included the “doomed” version so I can get an idea of what a real game could look like. One idea to make the main game less chaotic would be to allow me to preconfigure daemons and then deploy my preconfigured units in the middle of battle when I get enough giblets. Very fun concept - congrats on submitting to the jam and I hope you work on this!