Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I was skeptical of the control scheme at first, but came around. It totally works. Really makes you plan out, when do I run and when do I take a stand?

Love the background music too, and the blaster’s pew-pew sound is just spot on.

Main thing I’d change is the terrain hit boxes. Because the big crystals are angled so severely, it’s hard to tell at a glance where we’re able to walk. I wonder if you could change the ground under the crystals, like have it look elevated, to match the hit box more closely.

Overall, excellent work here. This is probably my favorite of the jam.

Hey, thanks for the feedback! I agree the boundaries aren't clear enough, I'll likely be updating that once the jam review period is finished.