You shit on your own games too much from what I see in the comments and the cat one. I am extremely hard to convince something is good and I'm convinced.
To be more specific: You expressed a quiet anguish, a whisper most of us ignore and dismiss into a fully fleshed game. You described this anguish entirely, through the brilliant dialogue which has enough content to be thought-provoking but not too much that it becomes inacessible and opressingly depressive audiovisuals. Speaking of dialogue, the first 8 minutes of this game are the best written thing I ever read. I absolutely love the metaphor of ''black hole of personhood'' and the opening sequence was strong and immersive, an abyss pulling you in by starting with a relatable but uncommon setting.
And you know what they say about abyss.
I watched a video instead of playing the game so I can't say anything about gameplay, but I was amazed by the ambience, atmosphere and plot you created. Like an innovative piece of philosophy, it's obvious and I wish I thought of it first. There are some parts which I don't see connected to the main theme, such as the frozen coffe cup, but nevertheless remain very interesting to contemplate.