Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The scaling works very well, especially for stepping around. That said, bending down to pick something up is a bit jarring, as if that motion makes it more obvious that the game is messing with my perceived movement. Still, that's a small price to pay to feel like I'm in a larger space.

For this and for a few other reasons I am planning to add objects hovering up to make it easier to grab them. Optional. Other solutions like special handling of scaling when looking down won't work as there might be a huge gap to cover when finally looking forward.