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Hi! I just finished the game. I had lots of fun :))
I really liked the aesthetics and the cool momentum mechanic with the rope and jetpack! Its inspiring :)))
I'm learning programming through game development with monogame and I'm curious, did you use an existing Physics engine with monogame like Aether.Physics2D or did you build one yourself?

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Hey! Glad you liked the game! I implemented everything from scratch. I took a look at Celeste's player code and maddy thorson's "Celeste and TowerFall Physics" article on medium to know the basics on what to do. Good luck on your way to becoming a game dev!!! I'm only 18 and released this at 17 so you can definitely do something great.

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I didn't even know that they had a physics article, that's good to know :))

It's inspiring to know you made this game at 17. Thank you for the answer and I hope you'll have a great day!