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(2 edits)

Okay, firstly my project was made in RPGMV 1.6.2. The main menu manager is in V.1.03, but I put it into the demo project that was provided and it worked just fine.(The demo projects plugins were empty so I had to send them over there.) I even created a totally new project and put those plugins into it and it just does the same crash all over again. 

Now as for the old save file, I was testing it in a new game all the time, not in any old saved files. So when I did some more testing it seems like only your demo project works with the plugins(even the updated main menu manager).

A totally fresh project crashes for me, plus my own which is not that old and was also made in the 1.6.2 version.

Edit:

Also I removed the code for the crafting plugin that is put into the main menu manager, and tried to use the plugin commands to open the menus but it does nothing.

Okay, sorry for the runaround on this one, I've managed to find the problem.

The last three plugin parameters do not contain the proper default values. Instead of containing [], they are simply blank. Until you add values to these plugin parameters manually, or simply click on each one and then click 'ok', the plugin doesn't load at all. I have uploaded a revision c to v1.10 to correct this issue.

It wasn't happening in the demo project because those parameters have items in them in my demo, but not by default when importing the plugin into a fresh project. Before even loading the title screen, the error console would throw the following error - which indicated the exact place I had messed up:


This is from trying to parse an object that isn't an array. Apologies for assuming that there was something wrong with your project, and not my own. The updated version is already available for download, if you'd head on over there and confirm for me that it works.:)

(1 edit)

Thank you for taking your time to help me with the problem! Now it works :D