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(+1)

First off, nice pun with the game name: Hell's Pawn (Hellspawn). 😂

Really great visual presentation.  The sprites, animations, and CGs all look awesome! 🤩 (Is there a way to hide the UI to see the CGs better?)

I liked how the dialogue had a good mix of sass, humour, and also crushing realism regarding the characters' circumstances.

I was really confused by the demon book initially.  Took me a while to figure out how to use the magnifying glass feature, or that I could click + drag the Notes up from the corner to look through those (the "v" arrow made me think that clicking on it would make the Notes slide up, like a toggleable button, rather than a mostly hidden draggable).

Outta curiosity, how many of the runes / symbols can actually be deciphered in-game?  (I haven't tried piecing together what the symbols for the other paraphernalia in the shop do, like the body parts, the doll, the cat's collar, etc.)

For repeat playthroughs to see the other combinations + endings, I wish the Void sections (videos?) were skippable.

Each of the characters was interesting and distinct, from the wayyyyy too chill Mr Rib, to the wacky dynamic of Hip / Hop (and Rap lol), and Mona the bitter, lonely, emo teen.

And it was cool seeing the different perspectives on Mona, as well as the shop patrons (however tragic... despite her circumstances, she deserved better 😢).

Great job overall!

(2 edits) (+2)

Thanks for playing and for your in depth feedback! Unfortunately for the jam version the book was very badly configured which made it really difficult to solve and some runes are not possible to find. There are a total of 26 runes (you can see them all in the notes and their translations). We will surely add a skip button. Thanks again for playing!