For the greatest good!
Cool game! My favorite enemy type were the doggos. They had some fun enemy behavior and were the hardest of the enemies. Honestly, I think a lot of the obstacles could be raised to about the difficulty of the dogs. I was basically able to ignore the birds because they were too passive. And the storms I would just patiently wait for. But the dogs wanted blood. o.o
I enjoyed the mixed mechanics the final level had to offer, bringing all the threats together. This is probably too much work for the length of the jam, but I thought it'd be cool if the obstacles were able to interact in some way. For example, the dogs getting spooked by the storm.