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Im looking at this and I immediately notice the games similarity to FTL, how (other than the aesthetic) does this game distinguish itself from FTL?

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Void War  is about making starships, lasers, and powered exoskeletons fight against necromancers, occult magic, and demonic summoning. It's a universe that goes way over-the-top in mixing dark fantasy/sci-fi  themes together and seeing what comes out. Dark magic ritual sacrifice.  Expendable cyborg meat slaves.  Arcane starship modules that make all non-lethal spells lethal using the power of hate. That sort of thing.  It's so dark it's silly, and that's what makes it fun.

This has a lot of implications for gameplay, but one of the big ones is an extremely fleshed out crew combat system. Over 70+ unique  crew types,  140+ wargear options for outfitting your crew,  consumable equipment, psychic powers, customizable commander units, and more.

I wrote more about it here: https://www.reddit.com/r/ftlgame/comments/1f8ysvz/comment/llhugr3  

Our initial teaser trailer doesn't communicate this stuff very well unfortunately. We will be posting a new, more in-depth trailer very soon.