Im looking at this and I immediately notice the games similarity to FTL, how (other than the aesthetic) does this game distinguish itself from FTL?
Void War is about making starships, lasers, and powered exoskeletons fight against necromancers, occult magic, and demonic summoning. It's a universe that goes way over-the-top in mixing dark fantasy/sci-fi themes together and seeing what comes out. Dark magic ritual sacrifice. Expendable cyborg meat slaves. Arcane starship modules that make all non-lethal spells lethal using the power of hate. That sort of thing. It's so dark it's silly, and that's what makes it fun.
This has a lot of implications for gameplay, but one of the big ones is an extremely fleshed out crew combat system. Over 70+ unique crew types, 140+ wargear options for outfitting your crew, consumable equipment, psychic powers, customizable commander units, and more.
I wrote more about it here: https://www.reddit.com/r/ftlgame/comments/1f8ysvz/comment/llhugr3
Our initial teaser trailer doesn't communicate this stuff very well unfortunately. We will be posting a new, more in-depth trailer very soon.