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Just played through this. It was really cool. I love the aesthetic and abstract atmosphere. If you developed this further I would definitely be interested. As a Unity dev myself, I would love to know how you got that PSX aesthetic to work; I'll have to do some research on that. I would have liked to map the jump button to a mouse button though, but that's just a minor nitpick. Overall, I really enjoyed this, you did a great job!