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(1 edit)

Dear Sasha Zenko,

Thank you for reaching out. I tried looking for the MHOOK software, but it seems to only lead me to some GitHub repositories with code for developers.it seems like it's based on a technique using Windows API hooks for input mapping. From my research, this software might work depending on the APIs the game uses to handle input. However, since my game is developed using Godot (specifically Godot 3), making changes to the underlying code would require patches or updates from the Godot development team itself.

I suggest testing other Godot games from itch.io(https://itch.io/games/tag-godot) to see if the issue persists. This might help us understand if it's a broader Godot-related problem. I'm happy to assist further based on your findings.

Best regards,

Retrolead