Looks interesting! I like the concept that not knowing is more useful in dialogue then parroting what I see on the screen. Do you have plans to have an affinity system with certain characters or maybe certain guilds with reputation systems?
Yes! I think that with time, different factions and guild mechanics would be a great way to increase re-playability and increase different text options - locking different words or phrases behind different factions, for example. And there is already the beginning of an affinity system here, even if it doesn't do much (yet)