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(+1)

As they said here, the look of the game is really its main charm, it was very well done and I would easily admire it

the controls part is actually a bit strange, is there any real difference between the left and right punch? I couldn't notice any different impact 

the sounds were also missed, I wanted to punch an enemy like that and hear a cool hitting sound XD

I would have continued the gameplay as far as I could, but I was surrounded by hundreds of enemies and I could no longer get away from them or attack, because I was attacked endlessly and every time that happened my player would stop punching.

I think that with some adjustments the project could be incredibly good

(+1)

yeahhh the sounds are a priority right nowwxd

thank you soo much for playing!!

when you say by hundreds you meant six enemies at once, right? because that will be a bug, i really tried to only spawn 6 at once xd

(+1)

yes yes there are only 6, but I felt hit by hundreds, dangerous enemies XD

If the life system was implemented, I would definitely have been dead a long time ago lol

I will make a boost damage system when you dodge attacks, and the dash move will have iframes to make it useful. Hope that will be enough to compensate the difficult of the enemies :DD