Right now, I’m working on a new level for Savanna Sam. I’m creating an industrial themed set of graphics for this level. The reason for this is that Sam, at this point in the game, has left the Savanna and is flying through a diamond mine.
I’m still early in the process, but you can already see some early environmental graphics and the changed color palette due to the different time of day:
As you can see, this time Sam isn’t flying over an open space, but through a huge trench created by the mining operations. During the level, the trench is supposed to take turns that Sam needs to follow with his plane.
There is a bunch of objects and characters that I’m creating for this level, the first of which is a classic mine cart:
In the level, the mine carts will move along tracks, creating more obstacles for Sam to avoid.