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(1 edit)

Hey,

I'm enjoying the game greatly so far. However, I did want to report a controller issue I ran into (which I was able to work around using joytokey). I have a 8bitdo pro2 which has both a directinput and an xinput mode, both of which most games recognize fine as a directinput/xbox controller respectively. Psycutlery seems to know a controller is present, but the default buttons don't work. Setting the buttons in the configuration shows that it considers all of the buttons to be things like "positive button#" where # is some number like 1, 2, 3, etc. That's not the problem; I can set the face buttons fine. But since there's no way to configure the directions, and the game doesn't recognize my controller's directional inputs, there's no way to actually move while using the controller. But like I said, I was able to work around this with joytokey. It'd be nice if I *could* just configure the directional buttons too though.

Thanks for reading.


(EDIT: After I posted this comment, my controller freaked out while playing the game and now it seems to be getting recognized as an xbox-type and working perfectly! So the problem was likely with the controller somehow, not the software. It'd still be helpful to have configurable arrow buttons though.)