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heyo. enjoy the game a lot. just have a quick critique about the game. it seems the only valid strategies for winning seem to be reliant on a card type I call absorbers. these are cards that collect other cards for points. usually temple and werewolf are the ones I end up building. I'd really like to see more variety in winning strategies. maybe it'd be fun if fire did mild conversion things as well. I only know about 4 cards that are of the fire strategy. I could see cards like burning effigy or arsonist really helping out their tactics. that just an example you guys can use.