Game still feels unpolished- I've been following this game since its first announcement and the same issues still plague this title.
THE RNG is a horrible idea in terms of how to get progression.
Being stuck and to the mercy of some random RNG loop to get something interesting to finally happen.
The most common zones in the "RNG prize pool" being bland basic grey maps that are impossible to tell apart from one another. I felt like in the original game every single floor had a purpose and it stood out to you all of them were unique but in this game, all of them are just depressing grey dull area's (COLOR VOMIT FTW!)
Cherub race is still unbeatable-
the UI is still glitchy and confusing
the controls are horrible
Pacifist mode leaves a bunch to be desired- its impossible to find any sort of room in this game, its just RNG, no matter how a door looks it just doesn't matter, cause you end up in the same place over and over again. just to get to a cool zone just to be sent right back to the same lame snow area.
I was in a call with all four of my friends, all of us loved the OG and when we were done with the game we were just like "thats it?" I feel so much time went into these 3D animations which are so beautiful and look fantastic and fits the early PC gaming vibe so darn well.
and not enough time into creating the zones, and a proper progression system.