Wow, this update is awesome!! The new enemy is very cool, and the second map is quite difficult. Good job, I really really like this game :D
Those are awesome ideas! I’m thrilled to see what type of boss and new levels you’ll implement. The health pickup would really shake things up too, if you’d add some in the boss rooms, you could add stronger attacks to it, as the players could refill some of their health when it’s low. Have fun coding :D