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(+1)

Yeah, this jam went bad for me. As a programmer, I didn't get along with Unreal Engine's blueprints. About the theme, I thought "Leaps and Bounds" went pretty well with my idea, I just didn't implemented very well. I tried to create a 2-player game where you play in turns, and first you create the "Bounds" then you "Leap" your path through the other player's Bounds, and who reach the end in less time wins. I wanted to implement parkour, different "Bounds" and more things, but couldn't learn how to do it in time, as I work a full-time programming job. Well, I think I'll go back to Unity as I made a better game in a week-long jam that I participated. Thanks for the vote and feedback!