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(+3)

this game is kinda mixed for me, i like the idea, there is some good art here and the game works well for the most part

mostly i feel like the idea could have been executed better

the isometric view makes movement really annoying, because there is no up for the up botton and it seems to switch directions if it is pressed twice

also, losing health to yourself is very harsh, it is instant and can take away most of your health, that with the kind of annoying controls it turned out frustrating

i do like the idea of the guns on the snake, there is potential here for a cool moving base type game, but i think some of the focus here went to making the snake scale up into different environments. but game fits the theme without it so it feels like bit a of wasted potential