Thanks for playing and all of that feedback!!
For the music, sadly forgot to check the "loop" option :')
For the transition between rounds, I do have to put some delay at the end of battles, to atleast see the attack animation etc, maybe a fade in, etc etc
Was planning on making more "world content" (like what you see at the beginning with the dialogue), but welp haha
The "boss" is also placed wrongly, the one with a lot of stats is the actual boss haha
When I play, I succeed in succeed in beating that first strong enemy, but the cost is often too high, and I lose a few rounds after
A few people found out how to win infinitely if you get good rng (and think about the tactic), but yeah, in that case it's rng dependant
The plan was to handcraft battles at first (hence the few first battles), but with ~100 different stickmen, it quickly became obvious I didn't have time to make abilities and custom stats for all of them, so I try to generate, but it does come with some issues (especially when not having the time to playtest much)
Also nooooo
I'm sorry, your texture is in the game, but I forgot to change the name and the texture of the card, aaaaaaaah
Just been fixed, will be good as soon as I update the game, sorry again >.<
And glad you liked these abilities! Definitely helps in knowing what direction I should go for with the next ones
Thanks again for the feedback, and for the stickman too!!