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(+1)

Nice idea! We had also imagined letting our boxes slide and push things over or break things when they were scaled up, but we never implemented it.

I did find it a little difficult to control; timing the jumps was tricky, and I would have liked an indicator for what scale I was currently on. Those are really my only complaints, though; nice work!

Great minds think alike (or something :)  )
You're right, all the feedback is pointing towards the feel of the ball / control and physics of it. 
An indicator is a really good idea, wish I had of thought of that!!
Thanks for your feedback~