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Thank you for the feedback! There's no audio. I'll try to pay more attention to what looks like something that the player should be able to stand on. As for the plants, I've tried using the fog to make the plants stand out against it. I didn't do this with the third plant and it shows. Having a spell to detect plants is interesting, but I think it'd be bit of a band-aid around poor level design in this case. I think the model for the third plant doesn't read all too well either.