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yes, i did use 3d for the walls and maybe the goal is to just survive for as much as you can in an areana

yeah, also  make it so the enemies do damage and you have to live for as long as possible then send to leader board.
or just do how much enemies u kill

i added a health system, and i satrted work on the decaying floor fangame

that is a good idea

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thanks! wanna add a story, unbrekable blocks, and buttons!

also, quick question: what made you use a mushroom for the player in decaying floor?

oh so I wanted to make the games code and stuff not art so I looked up free assets on gdevelop and I saw a mushroom so yeah

ok! i used the same mushroom and found out it was called mushnub, so i named the player in this fangame musnub williams the third

i also finally decided on what the fangame is gonna be: its gonna be a mutiplayer survival game similar to spleef (that old minecraft gamemode where you have to break the you are standing on) but there are metal platforms you cant break

cool hopefully it goes well and do you have a channel so I can subscirbe?

(thanks for commenting on those vids)

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yes here is the link

(102) OrtoPediatria - YouTube

(also you are welcome!)

Deleted 1 year ago

hi abbas! can you playtest this platformer demo and give me feed back?

https://gd.games/hiyaboi/head-tower

(also, controls are explained in game, but here are the controls anyways: left and right to move, up to jump)

cool art and stuff but in the first scene there is no way out (well Idk if there is) it is just a blue background with a random stuff slightly to the left.  you can double jump and triple jump and move.