Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Interesting discoveries about scaling, visualisation, and speed.

About the fake increase in speed, I wonder if it is linked to the camera getting closer to its reference point (here the ground). In an ice-skating game I made, to increase the feeling of speed, I had to get the camera closer to the ground.