Thank you, I haven't updated since the end of Pirate Software gamejam, I've been busy with GMTK gamejam, but I'm continuously developing it, I've fixed some quality of life like checkpoints, so it's not too punishing, proper inventory , map, and many more, it was also a bit of a rush when it was uploaded due to the limited time of the jam. You're right, the player should not disappear from the camera, and the player's delay before moving is quite short in the fade, as well as the placement of other power ups, I'm also adjusting some things in the movement to make it more intuitive. Thanks again..