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still working on getting familiar with gamemaker. which is good! i'm learning a lot and i'm pleased with that. all the tutorials i bookmarked are turning out to be less useful than the built-in manual. i had originally planned to use drag & drop exclusively, but i've moved pretty much entirely to GML at this point. it's challenging but a lot more accommodating and satisfying.

the cursor moves! and strobes colours? it seems more efficient to keep the different coloured sprites as subimages, but i'm still figuring out how to make that work properly

and now it snaps to a hexagonal grid! it took me way too many hours to figure out how to do this!!! i'd like to make it move more slowly and be a bit easier to control, but that's for v0.2