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Really enjoyed it, short and sweet. I missed the note about Shift so my first playthrough I was able to do it without haha. Love the aesthetic and how cohesive it all was for the reference you were going for :) Did you already have more ideas to implement that you didn't get to?

Hey, thanks a lot! Yeah actually we wanted to implement diferent tipes of obstacles, and a planetary jump in scale between levels, but due to time management we had to leave it at the "tutorial stage".