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I like the idea of this game, as Greggolas mentioned before me, the physics of the characters could definitely do with some refining but overall it's not too bad.

leap when hitting walls you get stuck, this can be resolved by adding a material with no friction, however the character won't slow down on the floor then so either apply it to the wall, or implement a custom friction routine for it, and the velocity of bound was crazy fast but I enjoyed it enough to play all the levels :)

Hi there!

Thanks for the feedback! We will definitely improve our controls and physics in the future! :D