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iI think i've seen a mechanic roughly like this before ( https://managore.itch.io/windowframe ), but not with physics, so the feel is totally different. and the little Square Facts are a super charming touch. well done!

if you expand on this later... i think with how much dexterity the window resizing already takes, i'd have eschewed the jump button. it feels redundant and i end up feeling like i'm juggling a little too much

got it in 99 deaths

Thank you. : )

I also had ideas for some levels where the WASD/JUMP is disabled and you only have the window to control the character. But, I also had work on Monday and Tuesday. : D