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This game is great, the idea is solid behind this and it feels like the beginning of the movie resident evil 2 every time my friends and I start up a new match with port forwarding or while I play solo, there are a few bugs for us in version 1.1.3 like how you can fall through the elevators if you don't jump when the doors close but besides that it is great, I wish there was a way to set up how many monsters there can appear on a map to make it harder rather than changing just the intervals of them getting back up and the room size sliders but it works well enough as it is, especially since it is in progress and doubly so since you can pay what you want, I also think that the rifleman class might have too much ammo with his sidearm and automatic rifle when there is a chance for weapons to spawn throughout the map as well. Like if there was a certain mode for HARDCORE players back in the game and multiplayer like in the previous versions with ai monsters and the attack faces too. If you haven't checked out v1.0.2 there is a lot there that didn't make it into the new version so I would recommend checking that out if you felt like a drastic change in scenery but it isn't procedural so it's replay value without friends is fairly limited. I'm sticking to how I praised the game in the first place with it's few in number but large in functionality monsters and faces that sneak up on you design, It's procedural levels making it fun for hours on end, and It's shock inducing atmosphere with a relieving lack of jump scares for a genre that is so plagued with immediate spooks instead of the feel of constant dread that Copycat's Phenomenon delivers to the player every run through.

P.S. The different character animals to choose from and also the choice of classes on top of that adds up for some crazy combinations and a lot more developers should take note on the amount of options the players' have for their playthroughs even before they start the game to find random loot to add to it. Not to mentions the plethora of mechanics like being able to lose your helmet making it hard to light your surroundings if you haven't picked up anther light source. Solid mechanics, solid atmosphere, solid game 10/10.